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Case Study — Invoca Contact Center Workflow  ·  6 min read
Enterprise B2B Contact Center Research-Led

What Should We Build First?

How a focused week of research turned a vague mandate into a product direction, and a redesigned call review workflow grew Invoca's contact center product from $4–6M to $12–15M ARR.

~3x
ARR growth from $4–6M to $12–15M within two years
<6mo
From research to beta launch despite organizational headwinds
8
Customer accounts analyzed in FullStory (58 individual call reviews)
5
Customer companies interviewed (8 users total)
Company Invoca (B2B SaaS, conversation intelligence)
Role Senior UX Designer
Timeline 2023 – 2025 · ~2 years
Platform Web App · Enterprise SaaS
Led Initial research sprint, deep-dive customer research, end-to-end design from concept to ship, UX review process introduction with engineering
Team UX lead partnered with PM Erick Montez, plus designers Jake Rowe and Brittany Choy on research execution

One week to find the answer

In early 2023, the VP of Invoca's contact center product asked a simple question: what should I build first?

Invoca had a contact center product uncomfortably bolted onto a legacy marketing platform. $4 to 6 million in ARR. It had customers, but it didn't have momentum. Invoca's planned onboarding was 75 days; the actual average was 92. In 2022, only 11 of 32 customers completed onboarding within the year. Less than half of customer accounts logged in each month. Of those that did, the engagement split was dramatic: a small segment of power users with extremely high event counts, and a long tail of users who barely touched the product.

The product had real users with real workflows. But it was fighting them.

Designer, researcher, process advocate

What I owned
  • Conceived, pitched, and led the initial product-wide research sprint to identify investment priorities
  • Designed and ran the deep-dive research plan: FullStory analysis (8 accounts, 58 reviews), customer interviews (5 companies, 8 users), competitive analysis across industries, heuristic review
  • Synthesized findings into a prioritized problem framework that aligned PM, engineering, and leadership
  • Designed the Call Review Console from concept through shipped product
  • Conducted concept testing directly with customers
  • Established the UX review process with engineering, a practice that started here and carried forward
What I partnered on
  • PM Erick Montez across the full research and design cycle
  • Jake Rowe and Brittany Choy on interview execution and Dovetail synthesis
  • Coordinated with CS, Sales Engineering, and Onboarding teams to gather internal evidence

Thirty days of listening

I started with a one-week research sprint I conceived and pitched to product leadership: Pendo session replays to watch how users were actually navigating the product, conversations with the internal CS team, review of accumulated research that had minimal synthesis. Within that first week, the picture was clear: the Calls Report was the center of gravity. The workflow every contact center user touched daily, and the one they struggled with the most.

CEO Gregg Johnson asked to review the project. He paused at one point to ask if this was more research than the company typically conducted before a project. That moment captured the deeper challenge. Invoca's culture leaned toward building what users asked for rather than understanding the underlying problem. So we structured the research in shorter phases that could each earn continued investment, proving value incrementally rather than asking for trust upfront.

The deep dive ran for 30 days. Five customer companies, 8 users, 8 FullStory accounts analyzed. The workflow had two distinct levels: first, find calls of interest within a massive body — for some customers, millions per month. Then, find moments of interest within a specific call — the fumbled pitch, the brilliantly handled objection. The Calls Report was supposed to make both levels efficient. It wasn't. The pattern that emerged: users were spending entire workdays in a tool they didn't trust. Trust scores averaged around 50% across customers, with some as low as 10%. Without trust in the data, users were manually validating every call before they'd stake their reputation on insights or actions.

Only 50% trust in a QA product

50%
Up from 10%, still not comfortable
"Right now I'm personally not comfortable that we're there yet, but I am comfortable that we will get there."
Ronnie Brown
Telesales Coach, T-Mobile
45%
On certain call types
"I believe it is accurate. Maybe 45% of the time in some areas, depending on the length of the call."
Sherita Vance
Health Plan Coordinator, Christus Health
50%
On the toughest calls
"If you take the most difficult calls, it's probably 50/50."
Mark Roblez
Call Center Director, Money Solvers

The reframe: this wasn't a UI problem, it was a trust problem. Every other issue (transcript quality, signal scoring, navigation) was a tributary feeding the same river. Until users could trust what the product told them at a glance, the workflow couldn't function as the daily driver it needed to be. That framing turned a list of complaints into a single design priority: the call review workflow needed to surface what mattered, fast, in a form users could verify in seconds.

Helping Users Pick the Right Call

The most important design question: what content do users care about most when deciding whether a call is worth reviewing?

The answer became clear from the FullStory data. Users were racing through calls at under two minutes each because there was no intermediate layer of information between the call list and the full transcript. They had no way to preview what a call was about before committing to it. AI summaries filled that gap. I pushed for summaries to be the dominant content element in the call list, not tucked behind a click or treated as secondary to metadata.

I advocated for leading with filtering as the primary interaction, matching users' actual mental model rather than forcing them into a table-first layout that research had shown wasn't working. Cross-industry patterns from Kayak, Carvana, and Gong showed how mature products handled high-volume search.

Building New Instead of Patching Old

The VP had initially approved smaller, targeted improvements to the existing Calls Report. As the deeper research findings accumulated, it became clear the problems weren't surface-level, they were structural. The page was a lead weight around our ankles.

I'd been advocating for building something new rather than patching the old system. One of the engineering directors helped push the decision over the finish line: sometimes it's easier to build something new than to contend with all the baggage and technical debt. We made the call to build a new flow from the ground up.

The Hard Part Wasn't the Design

Engineering leadership at Invoca was accustomed to having significant influence over what got built. They questioned the project repeatedly in early stages, not the design decisions, whether this was the right investment at all. Political conversations had to happen between product and engineering leadership to keep it moving.

There was also a process challenge. Engineers weren't used to having implementation reviewed by UX during development. The UX review concept was new and met with resistance. I had to sell the process to the team, not just the design. The framing that made it click came from an engineering manager: "It's like code review, but for UX."

We weren't just completing a project. We were helping parts of the company evolve into a different way of working: research informing decisions, design having a seat at the table through implementation, UX quality checked before shipping. That cultural shift created friction. The precedent it set mattered for everything that came after.

From $4-6M to $12-15M ARR

Beta launched after about six months. The CS team started hearing praise instead of complaints. AI summaries, added late in the development cycle, became the most talked-about feature at launch. Customers didn't just want them — they wanted to download them, aggregate them across thousands of calls, and build workflows around them. Concept testing with customers had been overwhelmingly positive. The same Christus Health user who had rated her trust at 45% saw the call detail page and paused.

"Oh my. Gimme a minute to soak it in. This is nice."
Sherita Vance, QA Manager, Christus Health

The contact center product grew from approximately $4 to 6M ARR at project start to $12 to 15M ARR within two years of the redesign launching. Roughly 3x growth. The Call Review Console didn't single-handedly drive that growth, but it removed the biggest barrier to it.

Post-launch, we kept iterating: comment filtering, "mark as reviewed" status (eliminating a workaround the onboarding team had built), helper content, "last viewed" so reviewers could pick up where they left off. Many of these features had been identified in the original research; we just hadn't shipped them all at once.

The UX review process started with this project carried forward into subsequent work.

The hardest part wasn't the design

The question that started this project, what should I build first, is one of the most important questions a product team can answer well. Most companies answer it with whatever users asked for most recently or whatever a sales rep needs to close a deal. We answered it with a week of research, and that week changed the trajectory of the product.

The hardest part wasn't designing the solution. It was the organizational work. Earning buy-in in phases. Navigating product-engineering tension. Introducing a new process in the middle of a high-stakes project. That's the work that determines whether good design actually ships.

Details have been generalized and some visuals modified to respect confidentiality agreements.

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